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Antoine Sarafian

Antoine Sarafian

Gameplay Programmer

33 years old
Driving License
Paris France
Employed Open to opportunities
I'm a gameplay programmer with 7 years of experience at Ubisoft Paris Studio.

Experienced in AAA development and more casual games, I have had the opportunity to work on 4 released titles, and currently participating on bringing the upcoming Ghost Recon Wildlands open world game to life.

The features I've worked on go from UI programming, to character programming, and I'm familiar with all stages of production, from concept to debug.

I'm a strong communicator with a solid feeling for gameplay and animation, I'm able to maintain a very fruitful collaboration with all developpers, artists and designers.
  • 1 Full level developpement
  • iPhone interaction programming
  • Sound Programming
Detailed Description
  • Hackbstrakt is an artistic & interactive experience that let the player discover and play with 3 differents paintings from the abstract era (Kandinsky, Klee, etc...)
  • It has been released freely on the Appstore in the summer 2009 and recorded nearly 200 000 downloads.