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Skills

  • Very strong social skill
  • Good practice on gameplay architecture and code presentation
  • Strong collaboration with Design, Animation and QC teams
  • Experienced in agile production methods
  • Strong experience with 3 differents Ubisoft's in-house engines
  • Familiar with Unity and Unreal framework
  • Worked on WII / WIIU, PS3, Xbox One, PS4 and PC platforms.
  • Experience with mobile development & motion controller interfaces
  • Character programming (navigation, interaction, cameras ...)
  • Online gameplay programming
  • UI & Gameflow programming
  • Gameplay technical programming
  • C++
  • Managed languages (C#, Java, and Ubisoft's in-house languages)
  • Scripting interface (LUA)
  • English
  • Italian