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Antoine Sarafian

Antoine Sarafian

Gameplay Programmer

32 years old
Driving License
Paris France
Employed Open to opportunities
I'm a gameplay programmer with 7 years of experience at Ubisoft Paris Studio.

Experienced in AAA development and more casual games, I have had the opportunity to work on 4 released titles, and currently participating on bringing the upcoming Ghost Recon Wildlands open world game to life.

The features I've worked on go from UI programming, to character programming, and I'm familiar with all stages of production, from concept to debug.

I'm a strong communicator with a solid feeling for gameplay and animation, I'm able to maintain a very fruitful collaboration with all developpers, artists and designers.

Master Jeux et Medias Interactifs Numériques

ENJMIN

January 2008 to December 2010
Followed the schools' software development speciality

2 years training (with 2 internhips) among 50 other students in various other fields (game design, graphic design, audio design, producing and UX).

Master Intelligence Artificielle et Décision

Université Pierre et Marie Curie (Paris VI)

January 2007 to December 2008
Training on Artificial intelligence, in its theory and its applications
Details and Extracurriculars
  • Statistics AI, Reinforcement Learning AI
  • Expert Systems
  • Game Theory
  • Decision Theory
  • Software engineering

Licence Mathématiques-Informatique

Université Pierre et Marie Curie (Paris VI)

January 2006 to December 2007
Double training in Math & Computer science
Details and Extracurriculars
  • Functional analysis
  • Function approximation
  • Theory of residue calculus
  • Probability & Statistics
  • Image processing
  • 3D rendering
  • Object-oriented programming
  • Objective Caml

Classe Préparatoire aux Grandes Écoles, Mathématiques-Physique

Lycée Chaptal (Paris)

January 2004 to December 2006